![]() ![]() The game will have ~10000 characters being simulated, with 1500 - 2000 lords. I will be using a very data-oriented format so as to support modding as best as I can with my limited resources. ![]() Anyway, I wanted to build a 3D game that is basically a clone of CK2 in many ways, only it should also work on the high-end Android devices (think the Nexus devices, and some Samsung and Verizon tablets as well as Kindle Fires). I have a couple of years of programming experience with the Java language as well as Javascript, so I figured a transition to Unity would be relatively easy, and it has been so far (great engine, Unity team, if only I had half your collective skill I would be like the Superman of the coding world).
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